Section 3-1 Graphing. In this section we need to review some of the basic ideas in graphing. It is assumed that youve seen some graphing to this point and so we arent going to go into great depth here.Check Your Understanding. 1. To test your understanding of this distinction consider the following quantities listed below. Categorize each 1-D Kinematics. Lesson 1 - Describing Motion with Words Introduction Scalars and Vectors Distance and Displacement Speed and Velocity Acceleration Lesson 2 - Describing Motion with Diagrams
Vector magnitude and direction of vector defined with examples and practice problems.Section 5-1 Basic Concepts. Lets start this section off with a quick discussion on what vectors are used for. Vectors are used to represent quantities that have both a
Online homework and grading tools for instructors and students that reinforce student learning through practice and instant feedback.The resultant vector is the vector that results from adding two or more vectors together. There are a two different ways to calculate the resultant vector.Learn about position velocity and acceleration graphs. Move the little man back and forth with the mouse and plot his motion. Set the position velocity or acceleration and let the simulation move the man for you.Online math calculators and solvers to help calculate and solve problems are included in this site.